1/13/2023 0 Comments Tribal wars 2 nukes![]() ![]() 24/7 Account: An account that is played 24 hours a day, 7 days a week.Leaving rams out I obtain exactly the same results when simulating attacks I performed and comparing the result to the report in TW2 itself. The simulator I'm using (which I made myself) is based off the information I currently know about TW2 and is fairly accurate if you keep rams outside of the equation as that's one of the things I still don't have 100% accurately figured out. You might be able to nuke more times, but lose your surprise and take much longer to noble the village. Yet the axe nuke can be followed by nobles right away, while the lc nuke needs to be rebuilt, which also gives your opponent the chance to rebuild, reorder and/or stack his village. Getting back to your point of the lc nuke being much stronger than the axe nuke (8k axe), it's true that you can strike 1.5 times in the same time it takes for the axe nuke to rebuild. This allows me to build 300 to 500 berserkers a day (spread across multiple villages). That is with 70+ villages to my aid having 90% of them optimally build in buildings and recruiting def/off units. I myself am at a point where I can keep & rebuild a fair amount of berserkers without breaking my back on resources. They might have but I do not recall it being that way.īerserker builds are mostly for those people who have the resources to do so. ![]() because to my knowledge TW1 did have axes fighting a percentage of troops then cav fighting a percentage of troops then MA using a trickle down effect. My question about these simulators is do they run on TW1 terms or TW2. in terms of one hit clear these are right but in terms of clearing the village the fastest and having your nukes back the fastest these are completely wrong. otherwise you have to stop build stop training spies and spend nothing on coins at the same time you flood resources into it to keep the queues running. it takes 11 days to rebuild the lost zerks if you could afford to keep queues running around the clock and how many people can spare that many resources to do that with those zerks? most wouldn't have them back for a month and that is active farming every day all day all villages dry. Next the zerk nukes do not have accurate build times. You say the LC nuke isn't as strong but when you factor itn that you can hit it with 1.5 nukes instead of 1 in the same time it takes you to rebuild the ae nuke its much stronger. Look at the rebuild times as thats the most important part here. There is nothing wrong with having different types of nukes based on how and when you think you'll use them. If you can crank out a strong (not necessarily strongest, just strong) nuke in about 3 weeks, you can wear down an opponent who can retaliate with nukes that take 4-6+ weeks to complete. However, what it ultimately comes down to is the rate of attack that you can sustain on your enemy. So the two mentioned nukes would fair quite differently against these different defense builds. The fastest nuke you can build in something like 18 days would be 250 rams and 4600 LC (this would be a weaker nuke than the first).ĭue to the fact that things are so slow to move along, many players avoid building the standard infantry defense of 8k Sp 8k SW and 4K archer for example, and do something like 3500 HC or 6k sp and 2600 HC. A nuke that takes more than 30 days would be something like 250rams 400 berserkers 6k axemen and 2600 LC (this would be a very strong nuke). It really depends on what you want from it. ![]()
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